Inventory is limited at first but you can soon craft belts and backpacks to increase your item slots and you can equip four items to your quick-use D-pad inputs for easy switching in combat. Even after 3-4 hours my baton was still at half integrity. Weapons have their own stats, so you might only get 3-5 swipes with a stick before it’s useless. Later, I did find a crowbar that gave me Half Life flashbacks, but the swing speed was too slow for regular use and was better for prying open padlocked gates. Also, in that same four hours the best weapon I found was a police baton that I had to beat some insane stranger with a stick to obtain. At least I was able to salvage her shoes, the first of several clothing slot items you can find and equip. It was at least four hours before I stumbled upon the first of my dead friends who had been attacked by wild dogs. You’ll find recipes and even a pharmacy book that lets you craft healing items, but the struggle to survive is real. You’ll need to keep an eye on your health and hydration meters and keep those topped up while also monitoring your stamina meter that slowly depletes when your sprint and do fancy parkour moves. There is a lot of gathering in Die Young everything from basic ingredients for crafting items to actual inventory like bottles (some with beer), canned food, sticks, and proper weapons. Your quest log will continue to grow the more you explore and there is even an itemized To Do list that breaks it all down with very specific goals, the first being to climb out of the well. ![]() ![]() When the game begins you are at the bottom of a well with only the clothes on your back and a crude map of the island to guide your quest find your friends and escape the island. You play as a young girl traveling abroad with friends only to find yourself kidnapped and left for dead on some mysterious Mediterranean island. It was a cool look at the tech the developers were working with but nothing like the main game we get today.ĭie Young is first and foremost a survival game. The entire game lasted about 2-3 hours depending on how thorough you were in exploring every corner of the base and surrounding island, and Prologue also gave you a crossbow almost from the start, which encouraged more combat and interaction with your environment. Prologue had you escaping a sewer and making your way across a large island military base before making your way into the mountains for a final boss fight. ![]() Interestingly enough, the Prologue is almost nothing like the main game outside of some rudimentary resource gathering and crafting. You actually get two games in one with this purchase, as the final release also includes Die Young: Prologue, a smaller offering that was previously available for free as a standalone preview of the main game. Die Young has finally exited Early Access and we can now all enjoy one of the most brutally realistic and stunningly beautiful survival action-adventures of the year.
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